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cuda.lang
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Wrap
Extensible Markup Language
|
2009-10-02
|
11KB
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289 lines
<?xml version="1.0" encoding="UTF-8"?>
<!--
Author: H├╝seyin Temucin <htemucin@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
-->
<language id="cuda" _name="CUDA" version="2.0" _section="Sources">
<metadata>
<property name="globs">*.cu;*.cuh</property>
<property name="line-comment-start">//</property>
<property name="block-comment-start">/*</property>
<property name="block-comment-end">*/</property>
</metadata>
<styles>
<style id="keyword" _name="Keyword" map-to="def:keyword"/>
<style id="data-type" _name="Data Type" map-to="def:type"/>
<style id="cuda-global" _name="Global Functions" map-to="def:function"/>
<style id="cuda-device" _name="Device Functions" map-to="def:function"/>
<style id="global-var" _name="Global Variables" map-to="def:identifier"/>
</styles>
<definitions>
<context id="cuda">
<include>
<context ref="c:comment"/>
<context ref="c:string"/>
<context ref="c:escaped-character"/>
<context ref="c:storage-class"/>
<context ref="c:comment-multiline"/>
<context ref="c:char"/>
<context ref="def:decimal"/>
<context ref="def:float"/>
<context ref="c:hexadecimal"/>
<context ref="c:octal"/>
<context ref="c:keywords"/>
<context id="cuda-keywords" style-ref="keyword">
<keyword>__global__</keyword>
<keyword>__host__</keyword>
<keyword>__device__</keyword>
<keyword>__constant__</keyword>
<keyword>__shared__</keyword>
</context>
<context ref="c:types" />
<context id="cuda-types" style-ref="data-type">
<keyword>uint</keyword>
<keyword>int1 </keyword>
<keyword>uint1</keyword>
<keyword>int2</keyword>
<keyword>uint2</keyword>
<keyword>int3</keyword>
<keyword>uint3</keyword>
<keyword>int4</keyword>
<keyword>uint4</keyword>
<keyword>float1</keyword>
<keyword>float2</keyword>
<keyword>float3</keyword>
<keyword>float4</keyword>
<keyword>char1</keyword>
<keyword>char2</keyword>
<keyword>char3</keyword>
<keyword>char4</keyword>
<keyword>uchar1</keyword>
<keyword>uchar2</keyword>
<keyword>uchar3</keyword>
<keyword>uchar4</keyword>
<keyword>short1</keyword>
<keyword>short2</keyword>
<keyword>short3</keyword>
<keyword>short4</keyword>
<keyword>dim1</keyword>
<keyword>dim2</keyword>
<keyword>dim3</keyword>
<keyword>dim4</keyword>
</context>
<context id="cudaglobal" style-ref="global-var">
<keyword>gridDim</keyword>
<keyword>blockIdx</keyword>
<keyword>blockDim</keyword>
<keyword>threadIdx</keyword>
</context>
<context id="kernel-call" style-ref="latex:display-math">
<start><<<</start>
<end>>>></end>
</context>
<context id="cudaatom" style-ref="cuda-device">
<keyword>atomicAdd</keyword>
<keyword>atomicAnd</keyword>
<keyword>atomicCAS</keyword>
<keyword>atomicDec</keyword>
<keyword>atomicExch</keyword>
<keyword>atomicInc</keyword>
<keyword>atomicMax</keyword>
<keyword>atomicMin</keyword>
<keyword>atomicOr</keyword>
<keyword>atomicSub</keyword>
<keyword>atomicXor</keyword>
</context>
<context id="cudadev" style-ref="cuda-device">
<keyword>tex1D</keyword>
<keyword>tex1Dfetch</keyword>
<keyword>tex2D</keyword>
<keyword>__float_as_int</keyword>
<keyword>__int_as_float</keyword>
<keyword>__float2int_rn</keyword>
<keyword>__float2int_rz</keyword>
<keyword>__float2int_ru</keyword>
<keyword>__float2int_rd</keyword>
<keyword>__float2uint_rn</keyword>
<keyword>__float2uint_rz</keyword>
<keyword>__float2uint_ru</keyword>
<keyword>__float2uint_rd</keyword>
<keyword>__int2float_rn</keyword>
<keyword>__int2float_rz</keyword>
<keyword>__int2float_ru</keyword>
<keyword>__int2float_rd</keyword>
<keyword>__uint2float_rn</keyword>
<keyword>__uint2float_rz</keyword>
<keyword>__uint2float_ru</keyword>
<keyword>__uint2float_rd</keyword>
<keyword>__fadd_rz</keyword>
<keyword>__fmul_rz</keyword>
<keyword>__fdividef</keyword>
<keyword>__mul24</keyword>
<keyword>__umul24</keyword>
<keyword>__mulhi</keyword>
<keyword>__umulhi</keyword>
<keyword>__mul64hi</keyword>
<keyword>__umul64hi</keyword>
<keyword>min</keyword>
<keyword>umin</keyword>
<keyword>fminf</keyword>
<keyword>fmin</keyword>
<keyword>max</keyword>
<keyword>umax</keyword>
<keyword>fmaxf</keyword>
<keyword>fmax</keyword>
<keyword>abs</keyword>
<keyword>fabsf</keyword>
<keyword>fabs</keyword>
<keyword>sqrtf</keyword>
<keyword>sqrt</keyword>
<keyword>sinf</keyword>
<keyword>__sinf</keyword>
<keyword>sin</keyword>
<keyword>cosf</keyword>
<keyword>__cosf</keyword>
<keyword>cos</keyword>
<keyword>sincosf</keyword>
<keyword>__sincosf</keyword>
<keyword>expf</keyword>
<keyword>__expf</keyword>
<keyword>exp</keyword>
<keyword>logf</keyword>
<keyword>__logf</keyword>
<keyword>log</keyword>
</context>
<context id="cuda-runtime" style-ref="cuda-global">
<keyword>cudaBindTexture</keyword>
<keyword>cudaBindTextureToArray</keyword>
<keyword>cudaChooseDevice</keyword>
<keyword>cudaConfigureCall</keyword>
<keyword>cudaCreateChannelDesc</keyword>
<keyword>cudaD3D10GetDevice</keyword>
<keyword>cudaD3D10MapResources</keyword>
<keyword>cudaD3D10RegisterResource</keyword>
<keyword>cudaD3D10ResourceGetMappedArray</keyword>
<keyword>cudaD3D10ResourceGetMappedPitch</keyword>
<keyword>cudaD3D10ResourceGetMappedPointer</keyword>
<keyword>cudaD3D10ResourceGetMappedSize</keyword>
<keyword>cudaD3D10ResourceGetSurfaceDimensions</keyword>
<keyword>cudaD3D10ResourceSetMapFlags</keyword>
<keyword>cudaD3D10SetDirect3DDevice</keyword>
<keyword>cudaD3D10UnmapResources</keyword>
<keyword>cudaD3D10UnregisterResource</keyword>
<keyword>cudaD3D9GetDevice</keyword>
<keyword>cudaD3D9GetDirect3DDevice</keyword>
<keyword>cudaD3D9MapResources</keyword>
<keyword>cudaD3D9RegisterResource</keyword>
<keyword>cudaD3D9ResourceGetMappedArray</keyword>
<keyword>cudaD3D9ResourceGetMappedPitch</keyword>
<keyword>cudaD3D9ResourceGetMappedPointer</keyword>
<keyword>cudaD3D9ResourceGetMappedSize</keyword>
<keyword>cudaD3D9ResourceGetSurfaceDimensions</keyword>
<keyword>cudaD3D9ResourceSetMapFlags</keyword>
<keyword>cudaD3D9SetDirect3DDevice</keyword>
<keyword>cudaD3D9UnmapResources</keyword>
<keyword>cudaD3D9UnregisterResource</keyword>
<keyword>cudaEventCreate</keyword>
<keyword>cudaEventDestroy</keyword>
<keyword>cudaEventElapsedTime</keyword>
<keyword>cudaEventQuery</keyword>
<keyword>cudaEventRecord</keyword>
<keyword>cudaEventSynchronize</keyword>
<keyword>cudaFree</keyword>
<keyword>cudaFreeArray</keyword>
<keyword>cudaFreeHost </keyword>
<keyword>cudaGetChannelDesc</keyword>
<keyword>cudaGetDevice</keyword>
<keyword>cudaGetDeviceCount</keyword>
<keyword>cudaGetDeviceProperties</keyword>
<keyword>cudaGetErrorString</keyword>
<keyword>cudaGetLastError</keyword>
<keyword>cudaGetSymbolAddress</keyword>
<keyword>cudaGetSymbolSize</keyword>
<keyword>cudaGetTextureAlignmentOffset</keyword>
<keyword>cudaGetTextureReference</keyword>
<keyword>cudaGLMapBufferObject</keyword>
<keyword>cudaGLRegisterBufferObject</keyword>
<keyword>cudaGLSetGLDevice</keyword>
<keyword>cudaGLUnmapBufferObject</keyword>
<keyword>cudaGLUnregisterBufferObject</keyword>
<keyword>cudaLaunch</keyword>
<keyword>cudaMalloc</keyword>
<keyword>cudaMalloc3D</keyword>
<keyword>cudaMalloc3DArray</keyword>
<keyword>cudaMallocArray</keyword>
<keyword>cudaMallocHost</keyword>
<keyword>cudaMallocPitch</keyword>
<keyword>cudaMemcpy</keyword>
<keyword>cudaMemcpy2D</keyword>
<keyword>cudaMemcpy2DArrayToArray</keyword>
<keyword>cudaMemcpy2DFromArray</keyword>
<keyword>cudaMemcpy2DToArray</keyword>
<keyword>cudaMemcpy3D</keyword>
<keyword>cudaMemcpyArrayToArray</keyword>
<keyword>cudaMemcpyFromArray</keyword>
<keyword>cudaMemcpyFromSymbol</keyword>
<keyword>cudaMemcpyToArray</keyword>
<keyword>cudaMemcpyToSymbol</keyword>
<keyword>cudaMemset</keyword>
<keyword>cudaMemset2D</keyword>
<keyword>cudaMemset3D</keyword>
<keyword>cudaSetDevice</keyword>
<keyword>cudaSetupArgument</keyword>
<keyword>cudaStreamCreate</keyword>
<keyword>cudaStreamDestroy</keyword>
<keyword>cudaStreamQuery</keyword>
<keyword>cudaStreamSynchronize</keyword>
<keyword>cudaThreadExit</keyword>
<keyword>cudaThreadSynchronize</keyword>
<keyword>cudaUnbindTexture</keyword>
</context>
<context ref="c:preprocessor"/>
<context ref="c:include"/>
<context ref="c:if0-comment"/>
</include>
</context>
</definitions>
</language>